Test Jumper Settings
Jumper #1: Diagnostics Mode
Jumper #2: Super Jets Test Mode
Jumper #1 & 2: Input Test Mode
Note: The AFMr Kit does not have a #8 position.
Diagnostics Mode
Set a jumper horizontally, connecting the top two pins from the first row of the header.
This test cycles through the backbox GI, the Jet Bumper GI, the "Super Jets" Flasher, the Attack Hallway LEDs
and the AFM-LED mini-saucer enable/disable signal. The entire test takes about two minutes to run a full cycle.
Remove the jumper(s) at anytime to end the diagnostics routine(s).
For proper testing, please be sure the coin door is closed or the "Super Jets" flasher will not activate.
Super Jets Test Mode
Set a jumper horizontally, connecting the two pins from the second row of the J20 header.
This turns on the "Super Jets" feature all the time. The Jet Bumper GI will run the cycling animation, and any jet bumper hit will trigger the flasher. You can use this mode to verify that each bumper properly triggers the flasher. If not, you may need to re-orient the sensor below the Jet Bumper Coil Assembly.
Signal Input Test Mode
Set Jumpers #1 and #2 to enter the Signal Input Test Mode. The LEDs on the left wall of the Attack Hallway will show you the status of the input signals being fed into the AFM Expansion board. The LED closest to the flippers is LED #1.
LED #1: General Illumination (Yellow GI string) detected
LED #2: Jet Bumper hit detected
LED #3: Super Jets flasher detected
LED #4: Strobe Light detected
LED #5: Mothership LED Data (Blue)
LED #6: Mothership LED Data (Green)
LED #7: Mothership LED Data (Red)
LED #8: (not used)
Note: This may be easier to view if you lower the target bank.
Configuration Jumper Settings
Jumper #3: Enable Backglass GI "Blackout" Feature
Jumper #4: Strobe MB Hallway LED Enable
Jumper #5: Super Jets Animations Setting (0 = Chase, 1 = Blink)
Jumper #6: Hallway LED Animation Pattern Select (0 = Auto, 1 = Select)
Jumper #7: Hallway LED Pattern Preference (0 = Alternating, 1 = Synchronous)
The most common setting is to enable Jumper #3 only, but you are welcome to customize your kit as you like.
Jump to another section:
Chapter 1: Tools and preparation
Chapter 2: Mounting the board(s) and connecting power
Chapter 3: Inserting LEDs in the Mini-Saucers
Chapter 4: Installing the mini-saucers back in the game
Chapter 5: Setting up the Hallway LEDs
Chapter 6: Running wiring harnesses under the playfield
Chapter 7: Connecting the Backglass GI
Chapter 8: Testing and jumper settings
Chapter 9: Troubleshooting